using System;
using System.Collections.Generic;
using System.Text;

namespace WCFDicing.BusinessEntities
{
    /// <summary>
    /// clasa opisujaca encje w bazie przechowujaca ilosc pieniedzy na koncie gracza
    /// </summary>
    public partial class CASINO_USER_MONEY
    {
        /// <summary>
        /// konstruktor domyslny
        /// </summary>
        public CASINO_USER_MONEY()
        {
        }

        /// <summary>
        /// konstruktor z indentyfikatorem i stanem konta
        /// </summary>
        /// <param name="user_ID"></param>
        /// <param name="user_Money"></param>
        public CASINO_USER_MONEY( System.Int32 user_ID, System.Int32 user_Money )
        {
            this.user_IDField = user_ID;
            this.user_MoneyField = user_Money;
        }

        /// <summary>
        /// id gracza
        /// </summary>
        private System.Int32 user_IDField;

        /// <summary>
        /// get i set id gracza
        /// </summary>
        public System.Int32 User_ID
        {
            get { return this.user_IDField; }
            set { this.user_IDField = value; }
        }

        /// <summary>
        /// stan konta
        /// </summary>
        private System.Int32 user_MoneyField;

        /// <summary>
        /// get i set stan konta
        /// </summary>
        public System.Int32 User_Money
        {
            get { return this.user_MoneyField; }
            set { this.user_MoneyField = value; }
        }

    }
}
